Sound
38 functions
- Sound_AddMusicIntensityMappingPoint
- Sound_ForceMusicEnabled
- Sound_ForceSetMinimumMusicCombatIntensity
- Sound_ForceSilenceEnabled
- Sound_GetBoolVar
- Sound_GetCombatIntensity
- Sound_GetProfanityFilterEnabled
- Sound_IsPlaying
- Sound_MusicStop
- Sound_Play2D
- Sound_Play2DRepeat
- Sound_Play3D
- Sound_PlayMusicEvent
- Sound_PlayOnSquadPlay sound on the centermost squad in the sgroup
- Sound_PlaySpeech
- Sound_PlaySpeechForPlayer
- Sound_PlaySquadSpeech
- Sound_PostEvent
- Sound_ResetMusicIntensityMapping
- Sound_SetBoolVar
- Sound_SetCombatIntensityApproachSpeed
- Sound_SetDefaultListener
- Sound_SetDefaultListenerIndex
- Sound_SetForceMusic
- Sound_SetForceSilence
- Sound_SetIntVar
- Sound_SetManualMusicSelectDuration
- Sound_SetMinimumMusicCombatIntensity
- Sound_SetMusicCombatMaxDistance
- Sound_SetMusicCombatMinDistance
- Sound_SetMusicIntensityScaling
- Sound_SetMusicRaceCode
- Sound_SetScriptedMusicDuration
- Sound_SetScriptedSilenceDuration
- Sound_SetSpeechTreeRoot
- Sound_StartMusicOutro
- Sound_Stop
- Sound_StopAll