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Function
Anvil

Anvil_SetupWreckRecovery

Kill pre-placed vehicle entities and collect their wreck entities into the same egroups.

On this page
Anvil_SetupWreckRecovery(wreckGroups, overGroup)

Description

The first argument is a table of egroups like {eg_vehicle1, eg_vehicle2}. The second argument lets you collect all the wrecks into a parent egroup.

Parameters

  • wreckGroupsTablerequired
  • overGroupEGroupoptional

Returns

Nil

Source

Declared in the game's script sources at:

scar/gamescarutil.scar