Function
Audio
Audio_OnMatchStateChanged
Called via Core_CallDelegateFunctions(\"OnMatchStateChanged\") signalling the player is close(r) to defeat.
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Audio_OnMatchStateChanged()Description
Called via Core_CallDelegateFunctions(\"OnMatchStateChanged\") signalling the player is close(r) to defeat.
Returns
UnknownSource
Declared in the game's script sources at:
scar/audio/audio.scar