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Function
Camera

Camera_LinearSplinePanOverTime

Queue moving the camera along a spline consisting of entity/marker/pos/egroup/sgroup/squad objects within seconds.

On this page
Camera_LinearSplinePanOverTime(var, seconds, keepQueue, controlRotation)

Description

The camera will move from the position that was in front of it in the pan queue along the positions provided. Linear interpolation between points is used

Parameters

  • varVariablerequired
  • secondsIntegerrequired
  • keepQueueBooleanrequired
  • controlRotationBooleanrequired

Returns

Void

Source

Declared in the game's script sources at:

scar/camera.scar