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Function
Camera

Camera_PanOverTimeRelative

Queue moving the camera a certain distance from the position of the camera in a specified amount of time.

On this page
Camera_PanOverTimeRelative(delta, seconds, keepQueue)

Description

The position used is the position the camera will be in after completing the movement(s) queued in front.

Parameters

  • deltaScarPositionrequired
  • secondsIntegerrequired
  • keepQueueBooleanrequired

Returns

Void

Source

Declared in the game's script sources at:

scar/camera.scar