ScarDoc

Start typing to search the SCAR reference.

Function
Camera

Camera_PanOverTimeTo

Queue moving the camera to an entity/marker/pos/egroup/sgroup/squad within seconds.

On this page
Camera_PanOverTimeTo(var, seconds, keepQueue)

Description

The camera will move from the position that was in front of it in the queue.

Parameters

  • varVariablerequired
  • secondsIntegerrequired
  • keepQueueBooleanrequired

Returns

Void

Source

Declared in the game's script sources at:

scar/camera.scar