Function
Core
Core_RegisterModule
Registers a script module for delegate invocation. The name should be the prefix used by all of the delegate functions in this module. This needs to be called in *global* scope of a module script with the prefix name of that module; use this instead of Scar_AddInit.
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Core_RegisterModule(name)Description
For example, if you call Core_RegisterModule(\"MySystem\") then any delegate functions in your script such as \"MySystem_OnGameSetup\" or \"MySystem_OnInit\" will be called at the appropriate time during the game initialization process (after the Project delegates but before the Mission delegates).
Parameters
nameStringrequired
Returns
UnknownSource
Declared in the game's script sources at:
scar/core.scar