Function
DifficultyTuning
DifficultyTuning_SetModifyAllyPlayer
Sets the flag that determines if allied (non-human) players also get most of the human player
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DifficultyTuning_SetModifyAllyPlayer(value (When true, allies will be modified as well))Description
Sets the flag that determines if allied (non-human) players also get most of the human player
Parameters
value (When trueBooleanrequiredallies will be modified as well)AIrequired
Returns
NilSource
Declared in the game's script sources at:
scar/difficulty_tuning.scar