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DifficultyTuning_SetModifyAllyPlayer

Sets the flag that determines if allied (non-human) players also get most of the human player

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DifficultyTuning_SetModifyAllyPlayer(value (When true, allies will be modified as well))

Description

Sets the flag that determines if allied (non-human) players also get most of the human player

Parameters

  • value (When trueBooleanrequired
  • allies will be modified as well)AIrequired

Returns

Nil

Source

Declared in the game's script sources at:

scar/difficulty_tuning.scar