Function
EGroup
EGroup_IsCapturedByPlayer
Returns true if all or any strategic points in a group have been captured. Use ANY or ALL.
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EGroup_IsCapturedByPlayer(egroup, playerId, all)Description
This function will ignore all entities that cannot be captured and will return false if no entities in the group can be captured.
Parameters
egroupEGroupIDrequiredplayerIdPlayerIDrequiredallBooleanrequired
Returns
BooleanSource
Declared in the game's script sources at:
scar/groups.scar