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Function
Other

ForceMusicCombatIntensityAmbient

forces combat_intensity down towards the combat -> ambient threshold for more rapid ambient transition

On this page
ForceMusicCombatIntensityAmbient()

Description

use when combat is complete (necessarily, due to objective completion) but the automatic time to ambient is inappropriate for the narrative beat

Returns

Unknown

Source

Declared in the game's script sources at:

scar/audio/audio.scar