Function
Modify
Modify_PlayerSquadLoadoutMax
Modify the number of entities spawned in new squads
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Modify_PlayerSquadLoadoutMax(player, mathtype, value)Description
Intended use case is spawning damaged squadss
Parameters
playerPlayerrequiredmathtypeModifierUsageTyperequiredvalueRealrequired
Returns
modidsSource
Declared in the game's script sources at:
scar/modifiers.scar