Function
Modify
Modify_TeamWeapon
Modifies a sync weapon only.
On this page
Modify_TeamWeapon(group, modifier, scalefactor, hardpoint)Description
The hardpoint defaults to \"hardpoint_01\"
Parameters
groupSGroupID/EGroupIDrequiredmodifierStringrequiredscalefactorRealrequiredhardpointStringoptional
Returns
modidsSource
Declared in the game's script sources at:
scar/modifiers.scar