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Function
Modify

Modify_TeamWeapon

Modifies a sync weapon only.

On this page
Modify_TeamWeapon(group, modifier, scalefactor, hardpoint)

Description

The hardpoint defaults to \"hardpoint_01\"

Parameters

  • groupSGroupID/EGroupIDrequired
  • modifierStringrequired
  • scalefactorRealrequired
  • hardpointStringoptional

Returns

modids

Source

Declared in the game's script sources at:

scar/modifiers.scar