Function
Music
Music_LockIntensity
Lock the music's intensity to a given level, for a given length of time (if you omit duration, the music plays indefinately until Music_UnlockIntensity is called)
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Music_LockIntensity(level, duration)Description
You can chain several level/duration pairs together to create a playlist of sorts. To do this, just use more parameters: Music_LockIntensity(level1, duration1, level2, duration2, ...)
Parameters
levelRealrequireddurationRealoptional
Returns
UnknownSource
Declared in the game's script sources at:
scar/music.scar