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Function
Music

Music_LockIntensity

Lock the music's intensity to a given level, for a given length of time (if you omit duration, the music plays indefinately until Music_UnlockIntensity is called)

On this page
Music_LockIntensity(level, duration)

Description

You can chain several level/duration pairs together to create a playlist of sorts. To do this, just use more parameters: Music_LockIntensity(level1, duration1, level2, duration2, ...)

Parameters

  • levelRealrequired
  • durationRealoptional

Returns

Unknown

Source

Declared in the game's script sources at:

scar/music.scar