ScarDoc

Start typing to search the SCAR reference.

Function
NIS

NIS_START

ONLY USE THIS INSIDE AN NIS EVENT. Transition from the game (or a preamble) into an NIS.

On this page
NIS_START(arg1, details)

Description

You can do any setup after calling this, as that will occur once the screen has faded to black on the transition in. The game will fade back in to the NIS over the next half second or so (apart from opening cinematics, which is two seconds), so you may want to delay your first action accordingly. The details table should include, at the very least, the following items: style (NIS_OPENING, NIS_MID, or NIS_CLOSING), revealFOW (a Boolean). If you included details in a preamble, you don't need to supply them again here.

Parameters

  • arg1Unknownrequired
  • detailsTableoptional

Returns

Void

Source

Declared in the game's script sources at:

scar/nis.scar