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Function
Objective

Objective_SetAlwaysShowDetails

Sets whether this objective always shows detailed text, the HUD arrow, or the hintpoints. There can only be one objective at a time that forces the HUD arrow to show up. If you pass in 'nil' for hud_arrow then its behavior is not affected.

On this page
Objective_SetAlwaysShowDetails(objTable, title, hud_arrow, hintpoints)

Description

Sets whether this objective always shows detailed text, the HUD arrow, or the hintpoints. There can only be one objective at a time that forces the HUD arrow to show up. If you pass in 'nil' for hud_arrow then its behavior is not affected.

Parameters

  • objTableLuaTablerequired
  • titleBooleanrequired
  • hud_arrowBooleanrequired
  • hintpointsBooleanrequired

Returns

Void

Source

Declared in the game's script sources at:

scar/objectives.scar