Function
objectiveutil
objectiveutil_GetDialogue
Returns a randomly selected speech that corresponds to the objective beat, stage, dialogue tag.
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objectiveutil_GetDialogue(beat, dialogueTag, stage, OPTprefix)Description
Returns a randomly selected speech that corresponds to the objective beat, stage, dialogue tag.
Parameters
beatStringrequireddialogueTagStringrequiredstageStringrequiredOPTprefixStringrequired
Returns
UnknownSource
Declared in the game's script sources at:
scar/objectiveutil.scar