Function
Player
Player_IsAllied
Returns true if the players are allied and false if they are not.
On this page
Player_IsAllied(playerId1, playerId2)Description
Returns true if the players are allied and false if they are not.
Parameters
playerId1PlayerIDrequiredplayerId2PlayerIDrequired
Returns
BooleanSource
Declared in the game's script sources at:
scar/player.scar