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Function
Player

Player_IsAllied

Returns true if the players are allied and false if they are not.

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Player_IsAllied(playerId1, playerId2)

Description

Returns true if the players are allied and false if they are not.

Parameters

  • playerId1PlayerIDrequired
  • playerId2PlayerIDrequired

Returns

Boolean

Source

Declared in the game's script sources at:

scar/player.scar