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PrintOnScreen_Add

Prints the lua content of an object on the screen

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PrintOnScreen_Add(object, id, style)

Description

Prints the given message on the screen. If you would like to print multiple messages without clearing them you can assign them unique ID's. Must use PrintOnScreen_Remove(id) to remove each instance

Parameters

  • objectObjectrequired
  • idStringrequired
  • styleStringoptional

Returns

PrintOnScreenID

Source

Declared in the game's script sources at:

scar/printonscreen.scar