Function
Prox
Prox_ArePlayerEntitiesNearMarker
Returns true if ANY or ALL of a player's entities are in range of a given position, marker, or territory sector. THIS FUNCTION IS VERY SLOW. DO NOT USE THIS UNLESS ABSOLUTELY NECESSARY.
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Prox_ArePlayerEntitiesNearMarker(player, position, all, range, filterlist, filtertype, ignore_camouflage)Description
You MUST specify a range if you are using a position rather than a marker. Markers with proximity type rectangle will use circular proximity check if custom range is supplied
Parameters
playerPlayerIDrequiredpositionMarkerID/Position/SectorIDrequiredallBooleanrequiredrangeRealoptionalfilterlistEBP/TableoptionalfiltertypeIntegeroptionalignore_camouflageBooleanoptional
Returns
BooleanSource
Declared in the game's script sources at:
scar/proximity.scar