Function
SGroup
SGroup_EnableAttention
Sets whether an entity pays attention to its surroundings
On this page
SGroup_EnableAttention(sgroup, attentive)Description
Sets whether an entity pays attention to its surroundings
Parameters
sgroupSGroupIDrequiredattentiveBooleanrequired
Returns
VoidSource
Declared in the game's script sources at:
scar/groups.scar