ScarDoc

Start typing to search the SCAR reference.

Function
SGroup

SGroup_SetAnimatorState

Set animation state of a state machine for an SGroup. Please only use this for simple animations

On this page
SGroup_SetAnimatorState(sgroupid, stateMachineName, stateName)

Description

Set animation state of a state machine for an SGroup. Please only use this for simple animations

Parameters

  • sgroupidSGroupIDrequired
  • stateMachineNameStringrequired
  • stateNameStringrequired

Returns

Void

Source

Declared in the game's script sources at:

scar/groups.scar