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Function
SyncWeapon

SyncWeapon_GetEntity

Returns the EntityID of a sync weapon, or nil if it's been destroyed

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SyncWeapon_GetEntity(weapon)

Description

Returns the EntityID of a sync weapon, or nil if it's been destroyed

Parameters

  • weaponSyncWeaponIDrequired

Returns

EntityID

Source

Declared in the game's script sources at:

scar/syncweapons.scar