Function
Team
Team_ClearArea
Any of the team's units in the marker area move out of the area, and can be made invulnerable for a bit whilst they do it
On this page
Team_ClearArea(team, marker, invulnerable)Description
You can replace the marker with a position and a range - i.e. Team_ClearArea(team, pos, range, invulnerable)
Parameters
teamTeamIDrequiredmarkerMarkerIDrequiredinvulnerableBooleanrequired
Returns
VoidSource
Declared in the game's script sources at:
scar/team.scar