Function
Team
Team_GetAll
Creates/Clears groups that contain all of a team's units and buildings. Defaults - sg_allsquads and eg_allentities
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Team_GetAll(team, sgroup, egroup)Description
Fills an SGroup with all of the given team's squads, and an EGroup with all the team's entities. If you don't provide and groups, then it defaults to using sg_allsquads and eg_allentities.
Parameters
teamTeamIDrequiredsgroupSGroupIDoptionalegroupEGroupIDoptional
Returns
VoidSource
Declared in the game's script sources at:
scar/team.scar