Function
Team
Team_GetBuildingID
Returns the entityID of the first team owned building listed in the table.
On this page
Team_GetBuildingID(player, entitytypes, bool)Description
Use ALL to return a table containing the first building listed for each player on the team This only looks at completed buildings
Parameters
playerPlayerIDrequiredentitytypesBlueprintTablerequiredboolAnyoptional
Returns
EntityID/TableSource
Declared in the game's script sources at:
scar/team.scar