Function
UI
UI_CreateReticule
Creates a reticule drawn on the ground
On this page
UI_CreateReticule(target, radius, reticuleBP)Description
'target' can be an entity, marker, position, or squad.
Parameters
targetStackVarrequiredradiusFloatrequiredreticuleBPBPrequired
Returns
reticuleIDSource
Declared in the game's script sources at:
scar/ui.scar