Function
Util
Util_GetEntitiesByBP
Find all the entities with a given blueprint in sourcegroup and add them to destgroup.
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Util_GetEntitiesByBP(sourcegroup, destgroup, ebp)Description
See also: EGroup_Filter()
Parameters
sourcegroupEGroupIDrequireddestgroupEGroupIDrequiredebpEntityBlueprintrequired
Returns
VoidSource
Declared in the game's script sources at:
scar/scarutil.scar