Function
Util
Util_PlayMusic
Plays music from the Data:Sound folder, and stores the music track so it can be resumed after a save/load
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Util_PlayMusic(name)Description
The new music will phase out the old one. There can only be one music playing at anytime.
Parameters
nameStringrequired
Returns
VoidSource
Declared in the game's script sources at:
scar/scarutil.scar